Start planning your midterm project which you will present in class March 10. Your midterm project assignment is:
Starting with a finished effect from a game or movie, use what we've learned in class so far to build that effect in code.
I want you to practice turning finished art into code and training your mind to break down visuals into distinct computational components. DM me on Discord with the goal you have in mind and how you intend to approach it.
Keep it simple! This is meant as a check in on your progress and to wrap up the non-engine part of semester. As long as there's some notion of procedural mesh generation and/or particles and/or full screen effects you should be good!
Remember -- this effect can be something you want to make in one of your games! We talked about using existing shaders from other sources and how to integrate them with the graphics pipeline you're working with. You are totally allowed to do this for the midterm! Just make sure to attribute everything, and make sure you're intended end result is not exactly an existing shader you are incorporating.
Work on your midterm! You should have an effect picked out by this coming Monday at the latest. If you pick something before then, DM me on Discord and we can talk about it!