Due 8 Nov 2016
- Make art using Blender, SketchUp, or any other package you want.
- Make a prototype in Unity using the art you made and the linear algebra we looked at in class. A game about moving or steering things would be great.
- Start thinking about your final projects. The only constraint is that you develop it in Unity and C#, and that you iterate on it and generate prototypes. The more prototypes you can show the better.