Due 18 Oct 2016
- Pick two prototypes from the punch lists you made to build in Unity without using any code
- You can use any built-in Unity components or free assets on the asset store to make your prototype
Keep in mind:
- Your game is made out of GameObjects
- GameObjects are containers for Components
- Components contain state (data)
- Components react to events (behavior)
- Components are either built in or
- You make games in Unity by mixing and matching Components on GameObjects